Noobs go back to overkill1/7/2024 The rifle is great but the character is sh*t and the perk deck is even worse. Overkill should be using these guys for all map optimization from this point forward. All the other DLC maps started out with noticeable framerate impacts even on high tier rigs, but I've never had any impact on either of the new maps. One major accomplishment is that despite being so large, these maps ran flawlessly from day one. As for Forest, it's unique but I'm not a fan of how powerful the enemy snipers are, especially considering how many can spawn at once. It has RNG but not like GO Bank or Big Bank which can completely f*ck you over. Personally, I like Dockyard a lot for those reasons, because if I f*ck up I know it's my fault. Both maps are far larger than we're used to, and stealth on Dockyard is very different from the other stealth heists: the cameras are always in the same positions, the guards all have predefined and easy to predict patrols, and there are two camera operators rather than one. It was very obvious they were made by the new team. It has carried me to where I am now in Payday. Just check out my new sexy Death Wish mask and my favorite gun, the Gecko. I expected to have a hell of a time in that map because park is seriously an all-out warzone. Me and another guy got C4 and another dude brought the saw. Hell, we FINISHED PARK IN JUST THREE MINUTES. There is absolutely NO ROOM FOR COVER on park and downtown is a clusterf*ck of spawning enemies.īut my random pub crew did it. Even on Overkill, the transport missions give me a hard time. The last two transport missions, oh hot damn I read a lot of nightmares on those transport missions. The first three were no problem if everyone knows what they are doing. The five missions were Rats, Watch Dogs non-PJ, Watch Dogs PJ, Transport Downtown and Transport Park. What's even better is that I did those five missions with a random crew of pubs that I just met online. I have never felt so satisfied with an achievement before. Well after 453 amazing hours put into the game, I can honestly say that this is my greatest achievement and accomplishment I have did in my whole gaming life. I was looking through my contracts and realized I only had five missions that has yet to be completed on Death Wish so I thought why the heck not and just go for it. Seriously am I the only one here who loves the music so much? Is it really that useful? I find it to slow for my taste.Īlso Simon Viklund responded to my tweet. Crosskill are actually alright, just that it has a lower magazine pool and lower ammo pickup rate than the Bernetti. One is the standard MasterFugi with Bernetti and the other is GhostFugi with Silent Killer Crosskill. Not to mention the question of where the hell my dual Broncos are, Overkill. Deagles are viable for DW because they OHK Tans with a headshot but I'd say the Bernettis are still better, and the Compact/Crosskill are just objective downgrades. I just wish the other options for Akimbo were more viable. They also have insanely high pick up values I never even look at ammo bags when I run Masterfug. Couple that with their low concealment for Low Blow/Sneaky Bastard and they become one of the best primaries for dodge builds. Bernettis with a Mastermind/Fugitive build do 62 damage with every mouse click, which is a DW threshold, and get ~250 total ammo with the Akimbo skill aced. Akimbo blazing? Done and felt like a badass.Akimbo is really underrated.
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